BIS fnc netId: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "|= |x2=" to "|Example1= |x2=") |
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|x1= <code>_objNetId = [[player]] [[call]] [[BIS_fnc_netId]]; // "0:2"</code> |= | |x1= <code>_objNetId = [[player]] [[call]] [[BIS_fnc_netId]]; // "0:2"</code> |Example1= | ||
|x2= <code>_grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code> |= | |x2= <code>_grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code> |= | ||
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Revision as of 11:49, 3 September 2019
Description
- Description:
- Extends MP-only netId functionality to SP
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- objOrGrp call BIS_fnc_netId;
- Parameters:
- objOrGrp: Object or Group
- Return Value:
- String - net Id in format "owner:id" or "".
Examples
- Example 1:
_objNetId = player call BIS_fnc_netId; // "0:2"
- Example 2:
_grpNetId = group player call BIS_fnc_netId; // "0:3"
Additional Information
Notes
-
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