getPosATL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "\[\[Category:ArmA 2: New Scripting Commands List\|{{uc:{{PAGENAME}}}}\]\]\s*" to "")
Line 23: Line 23:


}}
}}
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 16:58, 19 September 2019

Hover & click on the images for description

Description

Description:
Returns the position of an object relative to the terrain.
Groups:
Uncategorised

Syntax

Syntax:
getPosATL object
Parameters:
object: Object
Return Value:
Array - format PositionATL

Examples

Example 1:
_objPosition = getPosATL player

Additional Information

See also:
getPosATLVisualsetPosATLpositiongetPosgetPosASLgetPosASLWvisiblePositionvisiblePositionASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note