BIS fnc endMissionServer: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "<br />" to "<br>") |
||
Line 12: | Line 12: | ||
| endType call [[BIS_fnc_endMissionServer]] |SYNTAX= | | endType call [[BIS_fnc_endMissionServer]] |SYNTAX= | ||
|p1= endType: [[String]] - class name of ending defined in [[Description.ext#CfgDebriefing|CfgDebriefing]].<br | |p1= endType: [[String]] - class name of ending defined in [[Description.ext#CfgDebriefing|CfgDebriefing]].<br> | ||
Can be '''custom''' or one of dynamically calculated ones: | Can be '''custom''' or one of dynamically calculated ones: | ||
* "EveryoneWon" - show "MISSION COMPLETED" to everyone | * "EveryoneWon" - show "MISSION COMPLETED" to everyone |
Revision as of 11:56, 19 March 2020
Description
- Description:
- Ends the mission properly for all players in a multiplayer environment.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- endType call BIS_fnc_endMissionServer
- Parameters:
- endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:- "EveryoneWon" - show "MISSION COMPLETED" to everyone
- "EveryoneLost" - show "MISSION FAILED" to everyone
- "SideScore" - show "YOUR SIDE WON" to side with largest score
- "GroupScore" - show "YOUR GROUP WON" to group with largest score
- "PlayerScore" - show "YOU WON" to player with largest score
- Return Value:
- Boolean
Examples
- Example 1:
"SideScore" call BIS_fnc_endMissionServer;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section