BIS fnc recompile: Difference between revisions
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Lou Montana (talk | contribs) (Fix description and add more examples) |
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| [mode] call [[BIS_fnc_recompile]] |SYNTAX= | | [mode] call [[BIS_fnc_recompile]] |SYNTAX= | ||
|p1= mode: | |p1= mode (Optional, default 0): | ||
*0 - Autodetect what compile type should be used | * [[String]] - name of the function to be recompiled | ||
*1 - Forced recompile of all the things | * [[Number]] - can be: | ||
*2 - Create only uiNamespace variables (used in UI) | ** 0 - Autodetect what compile type should be used | ||
*3 - Create missionNamespace variables and initialize mission | ** 1 - Forced recompile of all the things | ||
*4 - Create only missionNamespace variables | ** 2 - Create only uiNamespace variables (used in UI) | ||
*5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)|PARAMETER1= | ** 3 - Create missionNamespace variables and initialize mission | ||
** 4 - Create only missionNamespace variables | |||
** 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile) |PARAMETER1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[] [[call]] [[BIS_fnc_recompile]];</code> |= | |x1= <code>[] [[call]] [[BIS_fnc_recompile]];</code> |EXAMPLE1= | ||
|x2= <code>[3] [[call]] [[BIS_fnc_recompile]];</code> |EXAMPLE2= | |||
|x3= <code>["BIS_fnc_spawnVehicle"] [[call]] [[BIS_fnc_recompile]];</code> |EXAMPLE3= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 08:55, 8 April 2020
Description
- Description:
- Can be used to recompile functions.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode] call BIS_fnc_recompile
- Parameters:
- mode (Optional, default 0):
- String - name of the function to be recompiled
- Number - can be:
- 0 - Autodetect what compile type should be used
- 1 - Forced recompile of all the things
- 2 - Create only uiNamespace variables (used in UI)
- 3 - Create missionNamespace variables and initialize mission
- 4 - Create only missionNamespace variables
- 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)
- Return Value:
- Boolean
Examples
- Example 1:
[] call BIS_fnc_recompile;
- Example 2:
[3] call BIS_fnc_recompile;
- Example 3:
["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;
Additional Information
- See also:
- compilecompileFinal
Notes
-
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