setDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:53, 3 June 2020
Description
- Description:
- Set's the orientation of a location. It's area and map icon (if it's type uses an icon) will be rotated to this orientation.
- Groups:
- Uncategorised
Syntax
- Syntax:
- location setDirection direction
- Parameters:
- location: Location
- direction: Number
- Return Value:
- Nothing
Examples
- Example 1:
location1 = createLocation ["VegetationPalm", getPos player, 200, 200]; location1 setText "Benargee's Palm Tree"; location1 setDirection 45;
Additional Information
- See also:
- createLocationsetTextdirection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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