BIS fnc limitItems: Difference between revisions
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|p2=chanceNVG: [[Number]] - (Optional, default 50) - Chance to keep NVG in % | |p2=chanceNVG: [[Number]] - (Optional, default 50) - Chance to keep NVG in % | ||
*0 = Item is always removed | * 0 = Item is always removed | ||
*100 = Item is always kept | | * 100 = Item is always kept |Parameter2= | ||
| | |p3=chanceBino: [[Number]] - (Optional, default 50) - Chance to keep binoculars in % |Parameter 3= | ||
| | |p4=chanceGPS: [[Number]] - (Optional, default 50) - Chance to keep GPS in % |Parameter 4= | ||
| | |p5=chanceMap: [[Number]] - (Optional, default 50) - Chance to keep Map in % |Parameter 5= | ||
| | |p6=chanceRadio: [[Number]] - (Optional, default 50) - Chance to keep radio in % |Parameter 6= | ||
| | |p7=chanceCompass: [[Number]] - (Optional, default 50) - Chance to keep compass in % |Parameter 7= | ||
| | |p8=chanceWatch: [[Number]] - (Optional, default 50) - Chance to keep watch in % |Parameter 8= | ||
| [[Boolean]] |Return value= | | [[Boolean]] |Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[player]] [[call]] [[BIS_fnc_limitItems]];</code>|Example 1= | |x1= <code>[[player]] [[call]] [[BIS_fnc_limitItems]];</code> |Example 1= | ||
|x2= <code>[ [[player]],0,15,30,45,60,75,90 ] [[call]] [[BIS_fnc_limitItems]];</code>|Example 2= | |x2= <code>[<nowiki/>[[player]],0,15,30,45,60,75,90] [[call]] [[BIS_fnc_limitItems]];</code> |Example 2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[BIS_fnc_limitWeaponItems]], [[BIS_fnc_limitAmmunition]] | | [[BIS_fnc_limitWeaponItems]], [[BIS_fnc_limitAmmunition]] |See also= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Function Group: Inventory|{{uc:limitItems}}]] | [[Category:Function Group: Inventory|{{uc:limitItems}}]] | ||
Revision as of 02:57, 25 September 2020
Description
- Description:
- Keeps or removes unit's items (including NVGs and binocular/designator) based on probability user sets.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit,chanceNVG,chanceBino,chanceGPS,chanceMap,chanceRadio,chanceCompass,chanceWatch] call BIS_fnc_limitItems
- Parameters:
- unit: Object
- chanceNVG: Number - (Optional, default 50) - Chance to keep NVG in %
- 0 = Item is always removed
- 100 = Item is always kept
- chanceBino: Number - (Optional, default 50) - Chance to keep binoculars in %
- chanceGPS: Number - (Optional, default 50) - Chance to keep GPS in %
- chanceMap: Number - (Optional, default 50) - Chance to keep Map in %
- chanceRadio: Number - (Optional, default 50) - Chance to keep radio in %
- chanceCompass: Number - (Optional, default 50) - Chance to keep compass in %
- chanceWatch: Number - (Optional, default 50) - Chance to keep watch in %
- Return Value:
- Boolean
Examples
- Example 1:
player call BIS_fnc_limitItems;
- Example 2:
[player,0,15,30,45,60,75,90] call BIS_fnc_limitItems;
Additional Information
Notes
-
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