tvDelete: Difference between revisions

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|0.74|Game version=
|0.74|Game version=


|gr1= GUI Control |GROUP1=
|gr1= GUI Control - Tree View |GROUP1=


|arg= local |Multiplayer Arguments=
|arg= local |Multiplayer Arguments=
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<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on Sep 11 2014</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
<dd class="note">(A3 1.28)tv command family overview
<code>
//tv command family available for CT_TREE (type 12)
[[private]] ["_count","_current","_data","_text","_value","_pic"];
_CT_TREE [[tvAdd]] [ [],"Parent_A"];
_CT_TREE [[tvAdd]] [ [0],"Child_A"];
_CT_TREE [[tvAdd]] [ [0,0],"Grandchild_A"];
_CT_TREE [[tvAdd]] [ [],"Parent_B"];
_CT_TREE [[tvAdd]] [ [1],"Child_B"];
[[file:WuChaoRen_CTTree001.png]]
_count = _CT_TREE [[tvCount]] []; //return 2
_CT_TREE [[tvSetCurSel]] [0,0,0]; //select grandchild_A
[[file:WuChaoRen_CTTree003.png]]
_current = [[tvCurSel]] _CT_TREE; //return [0,0,0]
_CT_TREE [[tvSetData]] [_current,"I'm grandchild_A"];
_data = _CT_TREE [[tvData]] _current; // "I'm grandchild_A"
_text = _CT_TREE [[tvText]] _current; //"Grandchild_A"
_CT_TREE [[tvSetValue]] [_current,14];
_value = _CT_TREE [[tvValue]] _current; // 14
_CT_TREE [[tvSetPicture]] [_current,[[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];
_pic = _CT_TREE [[tvPicture]] _current;
[[file:WuChaoRen_CTTree004.png]]
_CT_TREE [[tvExpand]] [1];
[[file:WuChaoRen_CTTree005.png]]
_CT_TREE [[tvSort]] [[],[[false]] ];
_CT_TREE [[tvSortByValue]] [[],[[false]] ];
[[file:WuChaoRen_CTTree006.png]]
_CT_TREE [[tvDelete]] [0,0]; //remove child_b
[[tvClear]] 12;
_CT_TREE [[tvCollapse]] [];
[[file:WuChaoRen_CTTree002.png]]
</code>
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>

Revision as of 11:43, 26 September 2020

Hover & click on the images for description

Description

Description:
Removes an item with given Tree View Path from Tree View.
The paths of other items on the same branch after delete operation are updated accordingly and may change. Therefore, when deleting multiple entries, start with the one with the highest index and proceed in reverse order.
Groups:
GUI Control - Tree View

Syntax

Syntax:
tvDelete [idc, path]
Parameters:
[idc, path]: Array
idc: Number
path: Array - Tree View Path of the item
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvDelete path
Parameters:
control: Control
path: Array - Tree View Path of the item
Return Value:
Nothing

Examples

Example 1:
tvDelete [101, [0, 0]];
Example 2:
_ctrl tvDelete [0, 0];

Additional Information

See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvExpandtvPicturetvSetCurSeltvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note