BIS fnc VRHitpart: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|Game version=" to "|Game version= |gr1= VR |GROUP1=")
Line 5: Line 5:


|1.24|Game version=
|1.24|Game version=
|gr1= VR |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 08:49, 4 October 2020

Hover & click on the images for description

Description

Description:
Initialize hit effects on VR targets.

grey - undamaged
orange - damaged
red - destroyed
Execution:
call
Groups:
VR

Syntax

Syntax:
[object,time] call BIS_fnc_VRHitpart
Parameters:
object: Object - VR Object
time: Number - (Optional, default 30) Delay before hit parts are returned back to default
Return Value:
Nothing

Examples

Example 1:
_delta = [someObject, 60] call BIS_fnc_VRHitpart;

Additional Information

See also:
VR functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section