typeOf: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
____________________________________________________________________________________________ | |||
| Returns the class type of a given object or vehicle. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | '''typeOf''' vehicle |= Syntax | ||
|p1= vehicle: [[Object]] |= Parameter 1 | |||
| [[String]] |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>_class = typeOf _mi24</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
Old Notes (temporary): | |||
Try using this on an object pre-placed in the mission editor (such as a house): [[hint]] [[format]]["%1", typeof [[object]] xxx] Now place an object in the editor, save the map, and open up the [[mission.sqm]]. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map. | |||
[[Category:Scripting Commands|TYPEOF]] | |||
[[Category:Scripting Commands OFP 1.96|TYPEOF]] | |||
[[Category:Scripting Commands OFP 1.46|TYPEOF]] | |||
[[Category:Scripting Commands ArmA|TYPEOF]] | |||
Try using this on an object pre-placed in the mission editor (such as a house): | |||
[[hint]] [[format]]["%1", | |||
Now place an object in the editor, save the map, and open up the [[ | |||
Find the line: | |||
Save it, and load the map. |
Revision as of 22:57, 1 August 2006
Description
- Description:
- Returns the class type of a given object or vehicle.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_class = typeOf _mi24
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Old Notes (temporary):
Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeof object xxx] Now place an object in the editor, save the map, and open up the mission.sqm. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.