BIN fnc saveIDWMap: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |GROUP1" to "|GROUP1=")
m (Text replacement - "\[\[Category:Function Group: [a-zA-Z0-9_: ]+(\|\{\{[a-zA-Z0-9_: ]+\}\})?\]\]" to "")
Line 50: Line 50:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: IDWMap|{{uc:saveIDWMap}}]]
 
[[Category:Functions|{{uc:saveIDWMap}}]]
[[Category:Functions|{{uc:saveIDWMap}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:saveIDWMap}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:saveIDWMap}}]]

Revision as of 12:51, 13 October 2020

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Saves IDWMap data into global variable 'BIN_fnc_IDWMap_saveData' so that it can be serialised and then loaded from game save when needed

	Parameter(s):
		NONE

	Returns:
		BOOL - true on success
		
	Example:
		call BIN_fnc_saveIDWMap
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section