BIN fnc saveIDWMap: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - " |GROUP1" to "|GROUP1=") |
m (Text replacement - "\[\[Category:Function Group: [a-zA-Z0-9_: ]+(\|\{\{[a-zA-Z0-9_: ]+\}\})?\]\]" to "") |
||
Line 50: | Line 50: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:saveIDWMap}}]] | [[Category:Functions|{{uc:saveIDWMap}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:saveIDWMap}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:saveIDWMap}}]] |
Revision as of 12:51, 13 October 2020
Description
- Description:
/* Killzone_Kid Description: Saves IDWMap data into global variable 'BIN_fnc_IDWMap_saveData' so that it can be serialised and then loaded from game save when needed Parameter(s): NONE Returns: BOOL - true on success Example: call BIN_fnc_saveIDWMap */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note