typeOf: Difference between revisions

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Old Notes (temporary):
Old Notes (temporary):


Try using this on an object pre-placed in the mission editor (such as a house): [[hint]] [[format]]["%1", typeof [[object]] xxx] Now place an object in the editor, save the map, and open up the [[mission.sqm]]. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.
Try using this on an object pre-placed in the mission editor (such as a house): [[hint]] [[format]]["%1", typeof [[object]] xxx] Now place an object in the editor, save the map, and open up the [[Mission.sqm]]. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.
[[Category:Scripting Commands|TYPEOF]]
[[Category:Scripting Commands|TYPEOF]]
[[Category:Scripting Commands OFP 1.96|TYPEOF]]
[[Category:Scripting Commands OFP 1.96|TYPEOF]]
[[Category:Scripting Commands OFP 1.46|TYPEOF]]
[[Category:Scripting Commands OFP 1.46|TYPEOF]]
[[Category:Scripting Commands ArmA|TYPEOF]]
[[Category:Scripting Commands ArmA|TYPEOF]]

Revision as of 04:16, 2 August 2006

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Description

Description:
Returns the class type of a given object or vehicle.
Groups:
Uncategorised

Syntax

Syntax:
typeOf vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
_class = typeOf _mi24

Additional Information

See also:
See also needed

Notes

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Notes

Bottom Section

Old Notes (temporary):

Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeof object xxx] Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.