BIS fnc EXP camp dynamicAISkill: Difference between revisions
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| [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]];|SYNTAX= | | [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]];|SYNTAX= | ||
|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[ | |p1= mode: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable|PARAMETER1= | ||
|p2= affectedSides: [[Array]] - Array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]|PARAMETER2= | |p2= affectedSides: [[Array]] - Array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]|PARAMETER2= | ||
Revision as of 17:03, 26 December 2020
Description
- Description:
- Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [mode,affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill;
- Parameters:
- mode: Boolean - (Optional, default true) true to enable, false to disable
- affectedSides: Array - Array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
- Return Value:
- Nothing
Examples
- Example 1:
[ true, [ [WEST,0.1,0.2,0.7,0.6 ], [EAST,0.1,0.2,0.7,0.6 ] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;
Additional Information
Notes
-
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