preloadSound: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "| arma |" to "| arma1 |")
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma |Game name=
| arma1 |Game name=


|1.00|Game version=
|1.00|Game version=

Revision as of 23:34, 27 December 2020

Hover & click on the images for description

Description

Description:
Makes sure that a sound can start playing without any delay once it is needed. Command works in Arma 3, but might not be implemented in earlier Arma installments.
Groups:
Sounds

Syntax

Syntax:
preloadSound soundName
Parameters:
soundName: String
Return Value:
Boolean

Examples

Example 1:
{ waitUntil {preloadSound _x}; } forEach getArray (missionConfigFile >> "CfgSounds" >> "sounds");

Additional Information

See also:
preloadTitleRsc

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section