ArmASave: Difference between revisions
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Armed Assault save files are stored in the same format as [[Config.bin|binarized config files]] [[raP File Format - Elite]], and can be viewed and unpacked with the same [[ArmA: Community Tools|tools]]. | Armed Assault save files are stored in the same format as [[Config.bin|binarized config files]] [[raP File Format - Elite]], and can be viewed and unpacked with the same [[ArmA: Community Tools|tools]]. | ||
Revision as of 03:55, 29 December 2020
Armed Assault save files are stored in the same format as binarized config files raP File Format - Elite, and can be viewed and unpacked with the same tools.
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
- A list of global variables
- At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.