scudState: Difference between revisions
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| Current state of given Scud launcher. Following states are recognized: | | Current state of given Scud launcher. Following states are recognized: | ||
*0 - No activity | |||
*1 - Launch preparation, | |||
*2 - Launch prepared | |||
*3 - Ignition | |||
*4 - Launched. | |||
|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Non-integral values are used to indicate transition between states. | |||
<dd class="notedate">Posted on August 4, 2006 - 10:58</dd> | <dd class="notedate">Posted on August 4, 2006 - 10:58</dd> | ||
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | <dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' |
Revision as of 00:55, 5 August 2006
Description
- Description:
- Current state of given Scud launcher. Following states are recognized:
- 0 - No activity
- 1 - Launch preparation,
- 2 - Launch prepared
- 3 - Ignition
- 4 - Launched.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
? scudState scudOne >= 3 : hint "RUN!!!!"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Non-integral values are used to indicate transition between states.
- Posted on August 4, 2006 - 10:58
- hardrock
- Notes from before the conversion: This command does not make the scud do anything. It simply checks to see what state the scud is in. To make the scud be upright or launch you need to use an action. e.g. scud1 action ["scud launch"]