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- Return the current state of given Scud launcher.
- Object Manipulation
- scudState scudName
- scudName: Object
- Return Value:
- Number - can be one of:
- 0 - No activity
- 1 - Launch preparation
- 2 - Launch prepared
- 3 - Ignition
- 4 - Launched
- Posted on August 4, 2006 - 10:58
This command checks the scud status (Non-integral values are used to indicate transition between states).
To make the scud be upright, launch or cancel launch you need to use actions.
scud1 action ["scudLaunch", scud1]; // rise the missile scud1 action ["scudStart", scud1]; // launch the missile scud1 action ["scudCancel", scud1]; // down the missile(Make sure either the scud launcher has a crew inside or you use the game logic to perform actions).