BIS fnc PIP: Difference between revisions
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m (Text replacement - "\[\[Category\:Function Group\: GUI(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
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|p3= '''vehicle''' (Optional): [[Object]] - helicopter to which action is added (to memory point "action_screen1") |PARAMETER3= | |p3= '''vehicle''' (Optional): [[Object]] - helicopter to which action is added (to memory point "action_screen1") |PARAMETER3= | ||
|p4= ''' | |p4= '''replace''' (Optional): [[Boolean]] - true to replace existing PIP on same target (default: true) |PARAMETER4= | ||
| [[Object]] - camera |RETURNVALUE= | | [[Object]] - camera |RETURNVALUE= |
Revision as of 20:37, 2 January 2021
Description
Syntax
- Syntax:
- [renderTarget, cameraParams, (vehicle, replace)] call bis_fnc_PIP;
- Parameters:
- renderTarget: String - render target
- cameraParams:
Object - existing camera
Array - camera params in format [position,target].
position: Array in format Position3D or attachTo [object,position]
target: Object or Array in format Position3D (same as camPrepareTarget) - vehicle (Optional): Object - helicopter to which action is added (to memory point "action_screen1")
- replace (Optional): Boolean - true to replace existing PIP on same target (default: true)
- Return Value:
- Object - camera
Examples
- Example 1:
["rendertarget0",[[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;
- Example 2:
["rendertarget0",_myCamera] call BIS_fnc_PIP;
Additional Information
- See also:
- See also needed
Notes
-
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