someAmmo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)?\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
Line 39: Line 39:
[[Category:Scripting Commands OFP 1.46|SOMEAMMO]]
[[Category:Scripting Commands OFP 1.46|SOMEAMMO]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 21:30, 9 January 2021

Hover & click on the images for description

Description

Description:
Check if unit has some ammo.
Groups:
Unit Inventory

Syntax

Syntax:
Boolean = someAmmo unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? not (someAmmo _loon1) : hint "Loon1 is out of ammo!"

Additional Information

See also:
ammomagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section