checkAIFeature: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}")
m (Text replacement - "{{since" to "{{Since")
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* <tt>"AwareFormationSoft"</tt>
* <tt>"AwareFormationSoft"</tt>
* <tt>"CombatFormationSoft"</tt>
* <tt>"CombatFormationSoft"</tt>
* [[disableAI]]/[[enableAI]] AI skill {{since|arma3|1.95.145843|y}} |DESCRIPTION=
* [[disableAI]]/[[enableAI]] AI skill {{Since|arma3|1.95.145843|y}} |DESCRIPTION=
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| [[Boolean]] - [[true]] if is enabled|RETURNVALUE=
| [[Boolean]] - [[true]] if is enabled|RETURNVALUE=


|s2= unit '''checkAIFeature''' feature {{since|arma3|1.95.145843|y}} |SYNTAX2=
|s2= unit '''checkAIFeature''' feature {{Since|arma3|1.95.145843|y}} |SYNTAX2=


|p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21=
|p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21=

Revision as of 19:35, 11 January 2021

Hover & click on the images for description

Description

Description:
Checks if the given AI feature is currently enabled. Feature may be one of:
Groups:
Object Manipulation

Syntax

Syntax:
checkAIFeature feature
Parameters:
feature: String (see description)
Return Value:
Boolean - true if is enabled

Alternative Syntax

Syntax:
unit checkAIFeature feature Template:Since
Parameters:
unit: Object - unit to test AI feature for
feature: String - disableAI / enableAI feature
Return Value:
Boolean - true if is enabled

Examples

Example 1:
_featureUsed = checkAIFeature "AwareFormationSoft";
Example 2:
_autotargetOn = bob checkAIFeature "AUTOTARGET";

Additional Information

See also:
enableAIFeatureenableAIdisableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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