roadsConnectedTo: Difference between revisions
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| [[Array]] of [[Object]]s - connected road segments|RETURNVALUE= | | [[Array]] of [[Object]]s - connected road segments|RETURNVALUE= | ||
|s2 = [[roadsConnectedTo]] [roadSegment, extended] {{ | |s2 = [[roadsConnectedTo]] [roadSegment, extended] {{Since|arma3|1.99.146461|y}} |SYNTAX2= | ||
|p21= roadSegment: [[Object]] - road segment |PARAMETER21= | |p21= roadSegment: [[Object]] - road segment |PARAMETER21= |
Revision as of 19:37, 11 January 2021
Description
- Description:
- Find the road segments connected to the given road segment.
- Groups:
- Roads and Airports
Syntax
- Syntax:
- roadsConnectedTo roadSegment
- Parameters:
- roadSegment: Object - road segment
- Return Value:
- Array of Objects - connected road segments
Alternative Syntax
- Syntax:
- roadsConnectedTo [roadSegment, extended] Template:Since
- Parameters:
- roadSegment: Object - road segment
- extended: Boolean - (Optional, default false) when true, performs a more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments
- Return Value:
- Array of Objects - connected road segments
Examples
- Example 1:
_road = (player nearRoads 50) select 0; _connectedRoads = roadsConnectedTo _road;
- Example 2:
_road = (player nearRoads 50) select 0; _connectedRoadsIncPedestrian = roadsConnectedTo [_road, true];
Additional Information
Notes
-
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