BIS fnc friendlySides: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Sides(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1 = Sides |GROUP1=
|gr1 = Sides |GROUP1=
____________________________________________________________________________________________




| Returns sides allied to the given side / object. |DESCRIPTION=
| Returns sides allied to the given side / object. |DESCRIPTION=
____________________________________________________________________________________________


| toCheck call [[BIS_fnc_friendlySides]] |SYNTAX=
| toCheck call [[BIS_fnc_friendlySides]] |SYNTAX=
Line 18: Line 15:


| [[Array]] of [[Side|Sides]] |RETURNVALUE=
| [[Array]] of [[Side|Sides]] |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code>[[player]] [[call]] [[BIS_fnc_friendlySides]]; {{codecomment|// '''can''' return [FRIENDLY,WEST,GUER,CIV]}}</code> |EXAMPLE1=
|x1= <code>[[player]] [[call]] [[BIS_fnc_friendlySides]]; {{codecomment|// '''can''' return [FRIENDLY,WEST,GUER,CIV]}}</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]], [[BIS_fnc_sideID]], [[BIS_fnc_objectSide]]  |SEEALSO=
| [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]], [[BIS_fnc_sideID]], [[BIS_fnc_objectSide]]  |SEEALSO=

Revision as of 23:04, 16 January 2021

Hover & click on the images for description

Description

Description:
Returns sides allied to the given side / object.
Execution:
call
Groups:
Sides

Syntax

Syntax:
toCheck call BIS_fnc_friendlySides
Parameters:
toCheck - Side or Object: Side or object whose friendly sides should be returned
Return Value:
Array of Sides

Examples

Example 1:
player call BIS_fnc_friendlySides; // can return [FRIENDLY,WEST,GUER,CIV]

Additional Information

See also:
CfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideIDBIS_fnc_objectSide

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section