BIS fnc endMissionServer: Difference between revisions

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m (Add server exec tag)
m (Text replacement - "_{10,} " to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|serverExec= server
|serverExec= server
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| Ends the mission properly for all players in a multiplayer environment. |DESCRIPTION=
| Ends the mission properly for all players in a multiplayer environment. |DESCRIPTION=
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| endType call [[BIS_fnc_endMissionServer]] |SYNTAX=
| endType call [[BIS_fnc_endMissionServer]] |SYNTAX=
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|x1= <code>"SideScore" [[call]] [[BIS_fnc_endMissionServer]];</code>|EXAMPLE1=
|x1= <code>"SideScore" [[call]] [[BIS_fnc_endMissionServer]];</code>|EXAMPLE1=
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| [[BIS_fnc_endMission]], [[failMission]], [[forceEnd]], [[endMission]] |SEEALSO=
| [[BIS_fnc_endMission]], [[failMission]], [[forceEnd]], [[endMission]] |SEEALSO=


|  |= Multiplayer
|  |= Multiplayer
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}}
}}



Revision as of 23:07, 16 January 2021

Hover & click on the images for description

Description

Description:
Ends the mission properly for all players in a multiplayer environment.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
endType call BIS_fnc_endMissionServer
Parameters:
endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:
  • "EveryoneWon" - show "MISSION COMPLETED" to everyone
  • "EveryoneLost" - show "MISSION FAILED" to everyone
  • "SideScore" - show "YOUR SIDE WON" to side with largest score
  • "GroupScore" - show "YOUR GROUP WON" to group with largest score
  • "PlayerScore" - show "YOU WON" to player with largest score
 
Return Value:
Boolean

Examples

Example 1:
"SideScore" call BIS_fnc_endMissionServer;

Additional Information

See also:
BIS_fnc_endMissionfailMissionforceEndendMission

Notes

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Notes

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