BIS fnc ffvUpdate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Vehicles |GROUP1= | |gr1 = Vehicles |GROUP1= | ||
| Update Firing From Vehicle feature depending on condition defined in turret's config.|Description= | | Update Firing From Vehicle feature depending on condition defined in turret's config.|Description= | ||
| vehicle call [[BIS_fnc_ffvUpdate]] |Syntax= | | vehicle call [[BIS_fnc_ffvUpdate]] |Syntax= | ||
Line 22: | Line 19: | ||
|exec= spawn |Execution= | |exec= spawn |Execution= | ||
---> | ---> | ||
|x1= <code>if ([[local]] _vehicle) then { | |x1= <code>if ([[local]] _vehicle) then { | ||
Line 28: | Line 24: | ||
_vehicle [[call]] [[BIS_fnc_ffvUpdate]]; | _vehicle [[call]] [[BIS_fnc_ffvUpdate]]; | ||
};</code>|Example 1= | };</code>|Example 1= | ||
| |See also= | | |See also= |
Revision as of 23:08, 16 January 2021
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1",1]; _vehicle call BIS_fnc_ffvUpdate; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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