BIS fnc moduleFDFadeMarker: Difference between revisions
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m (Text replacement - "|gr1= Modules |GROUP1=" to "|gr1= Modules - Firing Drills |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Modules - Firing Drills |GROUP1= | |gr1= Modules - Firing Drills |GROUP1= | ||
| Gradually change the alpha of the given marker. |Description= | | Gradually change the alpha of the given marker. |Description= | ||
| [markerName, alpha] spawn [[BIS_fnc_moduleFDFadeMarker]] |Syntax= | | [markerName, alpha] spawn [[BIS_fnc_moduleFDFadeMarker]] |Syntax= | ||
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|exec= spawn |Execution= | |exec= spawn |Execution= | ||
|x1= <code>["tankMarker", 0.25] [[spawn]] [[BIS_fnc_moduleFDFadeMarker]];</code> |Example 1= | |x1= <code>["tankMarker", 0.25] [[spawn]] [[BIS_fnc_moduleFDFadeMarker]];</code> |Example 1= | ||
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}; | }; | ||
};</code>Creates a pulsating marker |Example 2= | };</code>Creates a pulsating marker |Example 2= | ||
| [[markerAlpha]], [[setMarkerAlpha]] |See also= | | [[markerAlpha]], [[setMarkerAlpha]] |See also= |
Revision as of 23:20, 16 January 2021
Description
- Description:
- Gradually change the alpha of the given marker.
- Execution:
- spawn
- Groups:
- Modules - Firing Drills
Syntax
- Syntax:
- [markerName, alpha] spawn BIS_fnc_moduleFDFadeMarker
- Parameters:
- markerName: String
- alpha: Number - wanted marker alpha
- Return Value:
- Boolean - true when done
Examples
- Example 1:
["tankMarker", 0.25] spawn BIS_fnc_moduleFDFadeMarker;
- Example 2:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; sleep 0.05; }; };
Creates a pulsating marker
Additional Information
- See also:
- markerAlphasetMarkerAlpha
Notes
-
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