ctrlSetTextColor: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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| Sets text color of given control. Color is in format [[Color|Color (RGBA)]]. As of Arma 3 v1.40 this command can also be used to change fill-color of a [[CT_PROGRESS]] control.|DESCRIPTION= | | Sets text color of given control. Color is in format [[Color|Color (RGBA)]]. As of Arma 3 v1.40 this command can also be used to change fill-color of a [[CT_PROGRESS]] control.|DESCRIPTION= | ||
| control '''ctrlSetTextColor''' color |SYNTAX= | | control '''ctrlSetTextColor''' color |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_control [[ctrlSetTextColor]] [1, 0, 0, 1]</code> |EXAMPLE1= | |x1= <code>_control [[ctrlSetTextColor]] [1, 0, 0, 1]</code> |EXAMPLE1= | ||
|[[ctrlTextColor]], [[ctrlSetText]] |SEEALSO= | |[[ctrlTextColor]], [[ctrlSetText]] |SEEALSO= |
Revision as of 00:40, 17 January 2021
Description
- Description:
- Sets text color of given control. Color is in format Color (RGBA). As of Arma 3 v1.40 this command can also be used to change fill-color of a CT_PROGRESS control.
- Groups:
- GUI Control
Syntax
- Syntax:
- control ctrlSetTextColor color
- Parameters:
- control: Control
- color: Array
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetTextColor [1, 0, 0, 1]
Additional Information
- See also:
- ctrlTextColorctrlSetText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 10, 2015 - 06:47 (UTC)
- Fight9
- When used on a CT_PROGRESS control, remove the configured "texture" first. The two will affect each other. - Arma 3 v1.42
- Posted on March 4, 2018 - 22:57 (UTC)
- feint
- This command can be used to change the color of the light that is illuminating a texture in a display. By default, textures are lit with white light at 100% [1,1,1,1];