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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= Groups |GROUP1= | |gr1= Groups |GROUP1= | ||
| {{{!}} class{{=}}"wikitable" style{{=}}"float: right; font-size: 0.9em; margin: 0 0 0.5em 1.5em" | | {{{!}} class{{=}}"wikitable" style{{=}}"float: right; font-size: 0.9em; margin: 0 0 0.5em 1.5em" | ||
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To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[join]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. |DESCRIPTION= | To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[join]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. |DESCRIPTION= | ||
| unitArray '''join''' group |SYNTAX= | | unitArray '''join''' group |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[_unitOne, _unitTwo] [[join]] [[player]];</code> |EXAMPLE1= | |x1= <code>[_unitOne, _unitTwo] [[join]] [[player]];</code> |EXAMPLE1= | ||
|x2= <code>[_unitOne, _unitTwo] [[join]] ([[group]] [[player]]);</code> |EXAMPLE2= | |x2= <code>[_unitOne, _unitTwo] [[join]] ([[group]] [[player]]);</code> |EXAMPLE2= | ||
| [[joinAs]], [[joinAsSilent]], [[joinSilent]], [[group]], [[leader]] |SEEALSO= | | [[joinAs]], [[joinAsSilent]], [[joinSilent]], [[group]], [[leader]] |SEEALSO= |
Revision as of 01:38, 17 January 2021
Description
- Description:
-
Maximum number of
units per groupOperation Flashpoint 12 Armed Assault 144 Arma 2 ? Arma 3 3000+ Join all units in the array to given group.
To have a group member leave a group, join him with the grpNull group (e.g. [guy1] join grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. - Groups:
- Groups
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array - units to join group
- group: Group or Object
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- joinAsjoinAsSilentjoinSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.34
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands