preloadTitleRsc: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Resource title - Preload data. | | Resource title - Preload data. | ||
The resource can be defined in the [[Description.ext]] file. |DESCRIPTION= | The resource can be defined in the [[Description.ext]] file. |DESCRIPTION= | ||
|'''preloadTitleRsc''' [name, type] |SYNTAX= | |'''preloadTitleRsc''' [name, type] |SYNTAX= | ||
Line 30: | Line 27: | ||
|p25= showInMap: [[Boolean]] | |p25= showInMap: [[Boolean]] | ||
|r2= [[Boolean]] |RETURNVALUE2= | |r2= [[Boolean]] |RETURNVALUE2= | ||
|x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre> |EXAMPLE1= | |x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre> |EXAMPLE1= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 02:13, 17 January 2021
Description
- Description:
- Resource title - Preload data. The resource can be defined in the Description.ext file.
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleRsc [name, type]
- Parameters:
- [name, type]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- preloadTitleRsc [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- speed (optional): Number - IGNORED
- showInMap: Boolean
- Return Value:
- Boolean
Examples
- Example 1:
_ok=preloadTitleRsc ["BIS", "PLAIN"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: GUI Control
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands