removeAllWeapons: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= Unit Inventory |GROUP1= | |gr1= Unit Inventory |GROUP1= | ||
| Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use <tt>unitname [[removeWeapon]] "itemMap";</tt> | | Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use <tt>unitname [[removeWeapon]] "itemMap";</tt> | ||
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<tt>{tank [[removeWeapon]] _x} [[forEach]] [[weapons]] tank;</tt> | <tt>{tank [[removeWeapon]] _x} [[forEach]] [[weapons]] tank;</tt> | ||
|DESCRIPTION= | |DESCRIPTION= | ||
| '''removeAllWeapons''' unitName|SYNTAX= | | '''removeAllWeapons''' unitName|SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[removeAllWeapons]] [[player]];</code> |EXAMPLE1= | |x1= <code>[[removeAllWeapons]] [[player]];</code> |EXAMPLE1= | ||
| [[removeWeapon]], [[setVehicleAmmo]], [[clearWeaponCargo]], [[clearMagazineCargo]], [[removeAllItems]], [[removeBackpack]] |SEEALSO= | | [[removeWeapon]], [[setVehicleAmmo]], [[clearWeaponCargo]], [[clearMagazineCargo]], [[removeAllItems]], [[removeBackpack]] |SEEALSO= |
Revision as of 02:22, 17 January 2021
Description
- Description:
- Removes all weapons and magazines from the given unit. Does not remove map, compass, radio. You can use unitname removeWeapon "itemMap"; for example. Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually: {tank removeWeapon _x} forEach weapons tank;
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
removeAllWeapons player;
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Inventory
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Command Group: Unit Control
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands