removeWeaponGlobal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 13: Line 12:


|gr2= Vehicle Inventory |GROUP2=
|gr2= Vehicle Inventory |GROUP2=
____________________________________________________________________________________________


| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. |DESCRIPTION=
| Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored. |DESCRIPTION=
____________________________________________________________________________________________


| unit '''removeWeaponGlobal''' weapon |SYNTAX=
| unit '''removeWeaponGlobal''' weapon |SYNTAX=
Line 24: Line 21:


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
   
   
|x1= <code>{
|x1= <code>{
Line 35: Line 31:
};
};
} [[forEach]] [[vehicles]];</code> |EXAMPLE2=
} [[forEach]] [[vehicles]];</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]] |SEEALSO=
| [[addWeaponGlobal]], [[removeWeapon]], [[removeMagazine]], [[removeMagazineGlobal]], [[removeAllWeapons]] |SEEALSO=

Revision as of 02:22, 17 January 2021

Hover & click on the images for description

Description

Description:
Remove a weapon from a unit. An attempt to remove a weapon, which is not in unit's possession, is simply ignored.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
unit removeWeaponGlobal weapon
Parameters:
unit: Object - unit or vehicle
weapon: String - weapon class name
Return Value:
Nothing

Examples

Example 1:
{ _x removeWeaponGlobal "Laserdesignator"; } forEach allUnits;
Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x removeWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;

Additional Information

See also:
addWeaponGlobalremoveWeaponremoveMagazineremoveMagazineGlobalremoveAllWeapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section