BIS fnc cinemaBorder: Difference between revisions
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[1, 2, [[true]], [[true]] ] [[call]] [[BIS_fnc_cinemaBorder]];</code> | |x1= <code>[1, 2, [[true]], [[true]] ] [[call]] [[BIS_fnc_cinemaBorder]];</code> | ||
| [[disableUserInput]], [[userInputDisabled]] |SEEALSO= | | [[disableUserInput]], [[userInputDisabled]] |SEEALSO= |
Revision as of 21:15, 17 January 2021
Description
- Description:
- Creates cinematic borders. Player cannot move during cutscene.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [mode, duration, sound, view] call BIS_fnc_cinemaBorder
- Parameters:
- mode: Number - Can be:
- 0 - In
- 1 - Out
- duration: Number - (Optional, default 1.5) Duration in seconds
- sound: Boolean - (Optional, default false) Play sound
- view: Boolean - (Optional, default false Lock 1st-person-view)
- Return Value:
- Nothing
Examples
- Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;
Additional Information
- See also:
- disableUserInputuserInputDisabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note