BIS fnc cinemaBorder: Difference between revisions

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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=


|x1= <code>[1, 2, [[true]], [[true]] ] [[call]] [[BIS_fnc_cinemaBorder]];</code> |=
|x1= <code>[1, 2, [[true]], [[true]] ] [[call]] [[BIS_fnc_cinemaBorder]];</code>


| [[disableUserInput]], [[userInputDisabled]] |SEEALSO=
| [[disableUserInput]], [[userInputDisabled]] |SEEALSO=

Revision as of 21:15, 17 January 2021

Hover & click on the images for description

Description

Description:
Creates cinematic borders. Player cannot move during cutscene.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[mode, duration, sound, view] call BIS_fnc_cinemaBorder
Parameters:
mode: Number - Can be:
  • 0 - In
  • 1 - Out
duration: Number - (Optional, default 1.5) Duration in seconds
sound: Boolean - (Optional, default false) Play sound
view: Boolean - (Optional, default false Lock 1st-person-view)
Return Value:
Nothing

Examples

Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;

Additional Information

See also:
disableUserInputuserInputDisabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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