BIS fnc animalBehaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Ambient | |gr1 = Ambient | ||
| Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm. | | Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm. | ||
| [animal] call [[BIS_fnc_animalBehaviour]] | | [animal] call [[BIS_fnc_animalBehaviour]] | ||
|p1= animal: [[Object]] - The controlled animal | |p1= animal: [[Object]] - The controlled animal | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[animal] [[call]] [[BIS_fnc_animalBehaviour]];</code> | |x1= <code>[animal] [[call]] [[BIS_fnc_animalBehaviour]];</code> |
Revision as of 22:35, 17 January 2021
Description
- Description:
- Animal behaviour control. Called by Animals_F\Data\Scripts\main.fsm.
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- [animal] call BIS_fnc_animalBehaviour
- Parameters:
- animal: Object - The controlled animal
- Return Value:
- Nothing
Examples
- Example 1:
[animal] call BIS_fnc_animalBehaviour;
Additional Information
- See also:
- Animal BehaviourcreateAgent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on September 29, 2014 - 19:38 (UTC)
- Killzone Kid
-
To override, add
_agent setVariable ["BIS_fnc_animalBehaviour_disable", true];
right after agent creation.