BIS fnc terrainGradAngle: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Geometry |GROUP1=
|gr1 = Geometry


| Returns the gradient angle (in radians) of the terrain at a specified position and a compass direction.
| Returns the gradient angle (in radians) of the terrain at a specified position and a compass direction.
It is an angle of the slope of a tangent plane to the terrain at the specified position in the specified direction. |Description=
It is an angle of the slope of a tangent plane to the terrain at the specified position in the specified direction.


| <!-- [object, direction, delta] call [[BIS_fnc_terrainGradAngle]]; --> |Syntax=
| <!-- [object, direction, delta] call [[BIS_fnc_terrainGradAngle]]; -->


|p1= object: [[Object]] or [[Position]] |Parameter 1=
|p1= object: [[Object]] or [[Position]]


|p2= direction: [[Number]] - direction where should be gradient calculated (compass direction) |Parameter 2=
|p2= direction: [[Number]] - direction where should be gradient calculated (compass direction)


|p3= delta: [[Number]] - which stepsize should be used |Parameter 3=
|p3= delta: [[Number]] - which stepsize should be used


| [[Number]] - gradient angle in radians |Return value=
| [[Number]] - gradient angle in radians


|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code> |Example 1=
|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code>


| [[getDir]], [[surfaceNormal]] |See also=
| [[getDir]], [[surfaceNormal]]
}}
}}



Revision as of 23:47, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns the gradient angle (in radians) of the terrain at a specified position and a compass direction. It is an angle of the slope of a tangent plane to the terrain at the specified position in the specified direction.
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
object: Object or Position
direction: Number - direction where should be gradient calculated (compass direction)
delta: Number - which stepsize should be used
Return Value:
Number - gradient angle in radians

Examples

Example 1:
_radGrad = [getPos player, getDir player] call BIS_fnc_terrainGradAngle;

Additional Information

See also:
getDirsurfaceNormal

Notes

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