getMusicPlayedTime: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.78|= Game version
|1.78|= Game version


|gr1 = Sounds |GROUP1=
|gr1 = Sounds


| Returns elapsed time in seconds for currently playing music track. |DESCRIPTION=
| Returns elapsed time in seconds for currently playing music track.


| [[getMusicPlayedTime]] |SYNTAX=
| [[getMusicPlayedTime]]


| [[Number]] |RETURNVALUE=
| [[Number]]




|x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0];  
|x1 = <code>[[playMusic]] ["LeadTrack06_F_Tank", 0];  
[[onEachFrame]] {[[hintSilent]] [[str]] [[getMusicPlayedTime]]};</code> |EXAMPLE1=
[[onEachFrame]] {[[hintSilent]] [[str]] [[getMusicPlayedTime]]};</code>


   
   
| [[addMusicEventHandler]], [[playMusic]] |SEEALSO=
| [[addMusicEventHandler]], [[playMusic]]


}}
}}

Revision as of 00:44, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns elapsed time in seconds for currently playing music track.
Groups:
Sounds

Syntax

Syntax:
getMusicPlayedTime
Return Value:
Number

Examples

Example 1:
playMusic ["LeadTrack06_F_Tank", 0]; onEachFrame {hintSilent str getMusicPlayedTime};

Additional Information

See also:
addMusicEventHandlerplayMusic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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