BIS fnc getLineDist: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
||
Line 29: | Line 29: | ||
[[Category:Functions|{{uc:getLineDist}}]] | [[Category:Functions|{{uc:getLineDist}}]] | ||
[[Category:{{Name|arma2}}: Functions|{{uc:getLineDist}}]] | [[Category:{{Name|arma2}}: Functions|{{uc:getLineDist}}]] |
Revision as of 00:59, 18 January 2021
Description
- Description:
- Return the distance between two sections of a virtual straight line.
- Execution:
- call
- Groups:
- Geometry
Syntax
- Syntax:
- [start1, length1, start2, length2] call BIS_fnc_getLineDist
- Parameters:
- start1: Number - segment 1 beginning. Can be negative
- length1: Number - segment 1 length. Can be negative
- start2: Number - segment 2 beginning. Can be negative
- length2: Number - segment 2 length. Can be negative
- Return Value:
- Number
Examples
- Example 1:
_distance = [0,5,15,20] call BIS_fnc_getLineDist; // returns 10
Additional Information
- See also:
- distance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note