getObjectViewDistance: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[setObjectViewDistance]], [[setViewDistance]], [[viewDistance]], [[setDetailMapBlendPars]], [[setTerrainGrid]] | | [[setObjectViewDistance]], [[setViewDistance]], [[viewDistance]], [[setDetailMapBlendPars]], [[setTerrainGrid]] | ||
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Revision as of 10:51, 18 January 2021
Description
- Description:
- Gets the values of rendering distances of objects and shadows.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- getObjectViewDistance
- Return Value:
- Array - in format [objectDistance, shadowDistance]
Examples
- Example 1:
_arr = getObjectViewDistance;
Additional Information
Notes
-
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Notes
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