parsingNamespace: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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| [[missionNamespace]], [[uiNamespace]], [[currentNamespace]], [[profileNamespace]], [[localNamespace]], [[allVariables]], [[with]], [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]] | | [[missionNamespace]], [[uiNamespace]], [[currentNamespace]], [[profileNamespace]], [[localNamespace]], [[allVariables]], [[with]], [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]] | ||
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Revision as of 11:04, 18 January 2021
Description
- Description:
- Returns the global namespace attached to config parser.
- Groups:
- Variables
Syntax
- Syntax:
- parsingNamespace
- Return Value:
- Namespace
Examples
- Example 1:
parsingNamespace setVariable ["var1",101.23124]; _profVar1 = parsingNamespace getVariable "var1";
Additional Information
- See also:
- missionNamespaceuiNamespacecurrentNamespaceprofileNamespacelocalNamespaceallVariableswithForward Compatibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on January 27, 2015 - 18:08 (UTC)
- BrotherhoodOfHam
Any global variable defined in a config using __EXEC() will be stored in this namespace.
For example in the description.ext:
__EXEC(testVar = 1);
The variable "testVar" can be accessed during mission run time using getVariablehint str (parsingNamespace getVariable ["testVar", 0]);
The above example would print 1.
This example however:__EXEC(_testVar = 1);
Would print 0, because adding an underscore will make the variable local to the config in the same way that it would make it local to a script.
See PreProcessor Commands for more details on __EXEC()