setFaceAnimation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " <h3 style="display:none">Notes</h3>" to "")
Line 24: Line 24:
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->

Revision as of 13:38, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.

Arma 3
This command is not functional in Arma 3
Groups:
AnimationsBroken Commands

Syntax

Syntax:
person setFaceAnimation blink
Parameters:
person: Object
blink: Number
Return Value:
Nothing

Examples

Example 1:
_soldier1 setFaceAnimation 0.5;

Additional Information

See also:
setRandomLipsetMimicanimateanimationPhaseanimateDoor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 09:01, 23 December 2008 (CET)
Lou Montana
Setting face animation to 4 will give "devilish" features (ArmA)