getPosWorldVisual: Difference between revisions
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Revision as of 01:56, 23 January 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object;
- Return Value:
- Return value needed
Examples
- Example 1:
_obj setPosWorld getPosWorldVisual _obj;
- Example 2:
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; //true
- Example 3:
- Wave height under a boat:
_h = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note