ctrlEnable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|1.5 " to "| ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= controlName '''ctrlEnable''' enable | |s2= controlName '''ctrlEnable''' enable | ||
|p21= controlName: [[Control]] | |p21= controlName: [[Control]] | ||
|p22= enable: [[Boolean]] | |p22= enable: [[Boolean]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 18:09, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [idc, enable]: Array
- idc: Number - control ID
- enable: Boolean - true to enable the control, false to disable it
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- controlName ctrlEnable enable
- Parameters:
- controlName: Control
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
ctrlEnable [100, false]
- Example 2:
_ctrl ctrlEnable false
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 20, 2017 - 11:59 (UTC)
- Yuval
-
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.
- Posted on September 7, 2020 - 22:26 (UTC)
- R3vo
-
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler.
class MyDialog { class MyControl { onLoad = "(_this # 0) ctrlEnable false;"; }; };