ArmASave: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[[Cc]ategory:ArmA:[ _]?([^|]+)\]\]" to "{{GameCategory|arma1|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - " (={2,})([^ = ])(.*)([^ = ])(={2,}) * " to " $1 $2$3$4 $5 ") |
||
Line 5: | Line 5: | ||
=Classes= | =Classes= | ||
A save file may contain the following main classes: | A save file may contain the following main classes: | ||
==Radio== | == Radio == | ||
==Landscape== | ==Landscape== | ||
==Map== | == Map == | ||
==FastVehicles== | ==FastVehicles== | ||
==Animals== | == Animals == | ||
==SlowVehicles== | ==SlowVehicles== | ||
==OutVehicles== | == OutVehicles == | ||
==SwitchableUnits== | ==SwitchableUnits== | ||
==SensorList== | == SensorList == | ||
==Clock== | ==Clock== | ||
==GameState== | == GameState == | ||
===Variables=== | ===Variables=== | ||
:A list of global variables<br> | :A list of global variables<br> | ||
:''At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.'' | :''At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.'' | ||
==playerOn== | == playerOn == | ||
==cameraOn== | ==cameraOn== | ||
==RealPlayer== | == RealPlayer == | ||
==EastCenter== | ==EastCenter== | ||
==WestCenter== | == WestCenter == | ||
==GuerilaCenter== | ==GuerilaCenter== | ||
==CivilianCenter== | == CivilianCenter == | ||
==VehiclesMap== | ==VehiclesMap== | ||
==Stats== | == Stats == | ||
==Markers== | ==Markers== | ||
==VMs== | == VMs == | ||
{{GameCategory|arma1| File Formats}} | {{GameCategory|arma1| File Formats}} |
Revision as of 18:30, 31 January 2021
Armed Assault save files are stored in the same format as binarized config files raP File Format - Elite, and can be viewed and unpacked with the same tools.
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
- A list of global variables
- At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.