addMissionEventHandler: Difference between revisions
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Since Arma 3 v.2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}} | Since Arma 3 v.2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}} | ||
| '''addMissionEventHandler''' [ | | '''addMissionEventHandler''' [event, expression, args] | ||
|p1= [ | |p1= [event, expression, args]: [[Array]] | ||
|p2= | |p2= event: [[String]] - event name | ||
|p3= | |p3= expression: [[Code]] or [[String]] - expression that will be executed in [[missionNamespace]] when EH fires. | ||
|p4= args (Optional): [[Array]] - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable. | |p4= args (Optional): [[Array]] - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable. |
Revision as of 21:08, 15 February 2021
Description
- Description:
- Description needed
- Groups:
- Event Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [event, expression, args]: Array
- event: String - event name
- expression: Code or String - expression that will be executed in missionNamespace when EH fires.
- args (Optional): Array - (Since Arma 3 v.2.03.147276) additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable.
- Return Value:
- Return value needed
Examples
- Example 1:
// A script could be executed to stop custom scripts graciously, or save progress & stats, for example: _id = addMissionEventHandler ["Ended", { _this execVM "missionEnded.sqf" }];
- Example 2:
- Since Arma 3 v.2.03.147276:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]];
Additional Information
- See also:
- See also needed
Notes
-
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