actionKeysNames: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.00 | |version1= 1.00 | ||
|gr1= Interaction | |gr1= Interaction | ||
| Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or [[:Category:Key Actions|user action names]]. | |descr= Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or [[:Category:Key Actions|user action names]]. | ||
| '''actionKeysNames''' userAction | |s1= '''actionKeysNames''' userAction | ||
|p1= userAction: [[String]] | |p1= userAction: [[String]] | ||
| [[String]] | |r1= [[String]] | ||
|s2= '''actionKeysNames''' [userAction, maxKeys] | |s2= '''actionKeysNames''' [userAction, maxKeys, inputDevicePriority] | ||
|p21= | |p21= userAction: [[String]] | ||
|p22= | |p22= maxKeys: [[Number]] - maximum number of keys to return | ||
|p23= | |p23= inputDevicePriority: [[String]] - result sorted by inputDevicePriority with values: {{Since|arma3|1.35.127928|y}} | ||
* <tt>"Mouse"</tt> | * <tt>"Mouse"</tt> | ||
* <tt>"Keyboard"</tt> | * <tt>"Keyboard"</tt> | ||
Line 44: | Line 32: | ||
* <tt>"Unsorted"</tt> | * <tt>"Unsorted"</tt> | ||
| | |r2= [[String]] | ||
|x1= <code>_list = [[actionKeysNames]] "ReloadMagazine"; | |x1= <code>_list = [[actionKeysNames]] "ReloadMagazine"; {{cc|"R"}}</code> | ||
|seealso= [[actionKeys]], [[actionKeysImages]], [[actionKeysNamesArray]], [[actionName]], [[inputAction]] | |seealso= [[actionKeys]], [[actionKeysImages]], [[actionKeysNamesArray]], [[actionName]], [[inputAction]] | ||
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<dt class="note">[[User:WGL.Q|kju]]</dt> | <dt class="note">[[User:WGL.Q|kju]]</dt> | ||
<dd class="note">The return type is a stacked string. A string inside a string. To compare use first single and inside double quotes:<br> | <dd class="note">The return type is a stacked string. A string inside a string. To compare use first single and inside double quotes:<br> | ||
if ( | <code>[[if]] ([[actionKeysNames]] "User1" == '"W"') [[then]] { ... };</code> | ||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
{{GameCategory|ofpe|Scripting Commands}} | {{GameCategory|ofpe|Scripting Commands}} |
Revision as of 23:28, 16 February 2021
Description
- Description:
- Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or user action names.
- Groups:
- Interaction
Syntax
Alternative Syntax
- Syntax:
- actionKeysNames [userAction, maxKeys, inputDevicePriority]
- Parameters:
- userAction: String
- maxKeys: Number - maximum number of keys to return
- inputDevicePriority: String - result sorted by inputDevicePriority with values: Template:Since
- "Mouse"
- "Keyboard"
- "Stick"
- "Gamepad"
- "Tracker"
- "Combo" (mouse and keyboard combinations)
- "Controler"sic (any controller other than mouse or keyboard)
- "Unsorted"
- Return Value:
- String
Examples
- Example 1:
_list = actionKeysNames "ReloadMagazine"; // "R"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 20:14, 20 January 2010 (CET)
- kju
- The return type is a stacked string. A string inside a string. To compare use first single and inside double quotes:
if (actionKeysNames "User1" == '"W"') then { ... };
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Interaction
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands