daytime: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *[Mm]ultiplayer *[Nn]ote *= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|mp= Returns the current <u>local</u> ingame time in hours. | |mp= Returns the current <u>local</u> ingame time in hours. | ||
| [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]] | |seealso= [[date]], [[dateToNumber]], [[BIS_fnc_timeToString]], [[time]], [[skipTime]], [[systemTime]], [[systemTimeUTC]] | ||
}} | }} | ||
Revision as of 23:29, 16 February 2021
Description
- Description:
- Description needed
- Multiplayer:
- Returns the current local ingame time in hours.
- Groups:
- EnvironmentMission InformationTime
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37
Additional Information
Notes
-
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