joinSilent: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2= <code>[_unitOne, _unitTwo] [[joinSilent]] [[player]];</code> | |x2= <code>[_unitOne, _unitTwo] [[joinSilent]] [[player]];</code> | ||
| [[join]], [[joinAs]], [[joinAsSilent]], [[group]], [[leader]] | |seealso= [[join]], [[joinAs]], [[joinAsSilent]], [[group]], [[leader]] | ||
}} | }} | ||
Revision as of 23:46, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitArray: Array - units to join group
- group: Object or Group
- Return Value:
- Return value needed
Examples
- Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
- Example 2:
[_unitOne, _unitTwo] joinSilent player;
Additional Information
- See also:
- joinjoinAsjoinAsSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 4, 2014 - 23:22 (UTC)
- ThorViking
- If all units of a group are joined to another group then the first group will be NULL-group afterward.