setVehicleVarName: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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aP = [[player]];</code> | aP = [[player]];</code> | ||
|mp= Execute on every client | |mp= Execute on every client | ||
| [[vehicleVarName]] [[BIS_fnc_objectVar]] | |seealso= [[vehicleVarName]] [[BIS_fnc_objectVar]] | ||
}} | }} | ||
Revision as of 00:05, 17 February 2021
Description
- Description:
- Description needed
- Multiplayer:
- Execute on every client
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- name: String
- Return Value:
- Return value needed
Examples
- Example 1:
player setVehicleVarName "aP"; aP = player;
Additional Information
- See also:
- vehicleVarName BIS_fnc_objectVar
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 4, 2019 - 10:03 (UTC)
- DrSova
- Doesn't work with simple objects