BIS fnc easeIn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |exec= call " to " ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 25: Line 25:
|x3= <code>([0, 2, 0.5] [[call]] [[BIS_fnc_lerp]]) [[a == b|==]] ([0, 2, 0.5, 1] [[call]] BIS_fnc_easeIn) {{cc|returns [[true]]}}</code>
|x3= <code>([0, 2, 0.5] [[call]] [[BIS_fnc_lerp]]) [[a == b|==]] ([0, 2, 0.5, 1] [[call]] BIS_fnc_easeIn) {{cc|returns [[true]]}}</code>


| [[BIS_fnc_lerp]], [[:Category:Function Group: Interp|Function Group: Interp]]
|seealso= [[BIS_fnc_lerp]], [[:Category:Function Group: Interp|Function Group: Interp]]
}}
}}

Revision as of 00:26, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
Syntax needed
Parameters:
a: Number - (Optional, default 0) First point (start)
b: Number - (Optional, default 0) Second point (end)
alpha: Number - (Optional, default 0) Original interpolation speed
exp: Number - (Optional, default 2) Power applied to alpha
Return Value:
Return value needed

Examples

Example 1:
[] call BIS_fnc_easeIn; // returns 0
Example 2:
[0, 2, 0.5] call BIS_fnc_easeIn; // returns 0.5
Example 3:
([0, 2, 0.5] call BIS_fnc_lerp) == ([0, 2, 0.5, 1] call BIS_fnc_easeIn) // returns true

Additional Information

See also:
BIS_fnc_lerpFunction Group: Interp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note