Hitpoints – Arma 3

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(Created page with "{{TOC|side}} {{Wiki|WIP}} == Helicopters == {| class="wikitable sortable" width = "30%" |- ! Hit Point !! Name |- | hithull || Hull |- | hitfuel || Fuel Tank |- | hitavionics...")
 
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{{GameCategory|arma3|editing}}
== All Hit Points ==
{| class="wikitable sortable" width="30%"
|-
! Hit Point !! Name
|-
| hithull || Hull
|-
| hitengine || Engine
|-
| hitfuel || Fuel Tank
|-
| hitltrack || Left track
|-
| hitrtrack || Right track
|-
| hitslat_left_1 || Slat Armour (Left, 1)
|-
| hitslat_left_2 || Slat Armour (Left, 2)
|-
| hitslat_left_3 || Slat Armour (Left, 3)
|-
| hitslat_right_1 || Slat Armour (Right, 1)
|-
| hitslat_right_2 || Slat Armour (Right, 2)
|-
| hitslat_right_3 || Slat Armour (Right, 3)
|-
| hitslat_top_back ||
|-
| hitslat_top_left || Slat Armour (Top left)
|-
| hitslat_top_right || Slat Armour (Top right)
|-
| hitslat_back || Slat Armour (Front)
|-
| hitslat_front || Slat Armour (Front)
|-
| hitturret || Turret
|-
| hitgun || Gun
|-
| hitcomturret || Commander Turret
|-
| hitcomgun || Commander Gun
|-
| #light_l ||
|-
| #light_l_flare ||
|-
| #light_r ||
|-
| #light_r_flare ||
|-
| hitengine2 || Engine #2
|-
| hitfuel2 || Fuel Tank #2
|-
| hitfuell || Fuel Tank (Left)
|-
| hitfuelr || Fuel Tank (Right)
|-
| hitlaileron || Left Aileron
|-
| hitraileron || Right Aileron
|-
| hitlcrudder || Left Rudder
|-
| hitrrudder || Right Rudder
|-
| hitlcelevator || Left Elevator
|-
| hitrelevator || Right Elevator
|-
| hitavionics || Avionics
|-
| hitglass1 || Window #1
|-
| hitglass2 || Window #2
|-
| hitglass3 || Window #3
|-
| #gear_1_light_1_hit ||
|-
| #gear_1_light_2_hit ||
|-
| hitmissiles || Missiles
|-
| hitengine1 || Engine #1
|-
| hithrotor || Main rotor
|-
| hitvrotor ||
|-
| hitglass4 || Window #4
|-
| hitglass5 || Window #5
|-
| hitglass6 || Window #6
|-
| hitglass7 || Window #7
|-
| hitglass8 || Window #8
|-
| hitwinch || Winch
|-
| hitrglass ||
|-
| hitlglass ||
|-
| hitengine3 || Engine #3
|-
| hittransmission ||
|-
| hitlight ||
|-
| hithydraulics || Hydraulics
|-
| hitgear || Gear
|-
| hithstabilizerl1 ||
|-
| hithstabilizerr1 ||
|-
| hitvstabilizer1 ||
|-
| hittail || Tail Rotor
|-
| hitpitottube ||
|-
| hitstaticport ||
|-
| hitstarter1 ||
|-
| hitstarter2 ||
|-
| hitstarter3 ||
|-
| hitbody || Body
|-
| hitlfwheel || 1st axle left wheel
|-
| hitlf2wheel || 2nd axle left wheel
|-
| hitlmwheel || 3rd axle left wheel
|-
| hitlbwheel || 4th axle left wheel
|-
| hitrfwheel || 1st axle right wheel
|-
| hitrf2wheel || 2nd axle right wheel
|-
| hitrmwheel || 3rd axle right wheel
|-
| hitrbwheel || 4th axle right wheel
|-
| #light_1_hitpoint ||
|-
| #light_2_hitpoint ||
|-
| hitlightfront ||
|-
| hitlightback ||
|-
| hitbattery_l ||
|-
| hitbattery_r ||
|-
| #cam_gunner ||
|-
| hitengine4 ||
|-
| hitrotorvirtual ||
|-
| hitglass9 ||
|-
| hitglass10 ||
|-
| hitglass11 ||
|-
| hitglass12 ||
|-
| hitglass13 ||
|-
| hitglass14 ||
|-
| hitglass15 ||
|-
| #gear_f_lights ||
|-
| #light_l2 ||
|-
| #light_r2 ||
|-
| hitammo ||
|-
| #pos_gear_front_light ||
|-
| #light_hitpoint ||
|-
| #p svetlo ||
|-
| #light_l2_flare ||
|-
| #light_r2_flare ||
|-
| hitera_front ||
|-
| hitera_left ||
|-
| hitera_right ||
|-
| hitera_top ||
|-
| hitera_back ||
|}
 
== Export Script ==
<code>[[private]] _hitPoints [[a = b|=]] [];
[[private]] _[[text]] [[a = b|=]] "{| class=""wikitable [[sort]]able"" width=""30%""" [[+]] [[endl]] [[+]]"|-" [[+]] [[endl]] [[+]] "[[! a|!]] Hit Point [[! a|!]][[! a|!]] Name";
{
{
_hitpoints [[pushBackUnique]] _x;
} [[forEach]] ([[getAllHitPointsDamage]] _x [[a hash b|#]] 0);
} [[forEach]] [[vehicles]];
{
_[[text]] [[a = b|=]] _[[text]] [[+]] [[endl]] [[+]] "|-" [[+]] [[endl]] [[+]] "| " [[+]] _x [[+]] " [[a or b|<nowiki/>||]] " [[+]] [[localize]] ("STR_ENH_DAMAGE_" [[+]] _x);
} [[forEach]] _hitpoints;
[[copyToClipboard]] (_[[text]] [[+]] [[endl]] [[+]] "|}");
[[systemChat]] "Data copied!";</code>
 
{{GameCategory|arma3|Editing}}

Revision as of 10:53, 22 February 2021

🏗
This article is a work in progress!

Helicopters

Hit Point Name
hithull Hull
hitfuel Fuel Tank
hitavionics Avionics
hitmissiles Missiles
hitengine1 Engine #1
hitengine2 Engine #2
hitengine Engine
hithrotor Main rotor
hitvrotor
hitglass1 Window #1
hitglass2 Window #2
hitglass3 Window #3
hitglass4 Window #4
hitglass5 Window #5
hitglass6 Window #6
hitglass7 Window #7
hitglass8 Window #8
hitwinch Winch
hitrglass
hitlglass
hitengine3 Engine #3
hittransmission
hitlight
hithydraulics Hydraulics
hitgear Gear
hithstabilizerl1
hithstabilizerr1
hitvstabilizer1
hittail Tail Rotor
hitpitottube
hitstaticport
hitstarter1
hitstarter2
hitstarter3
hitturret Turret
hitgun Gun
#light_r

Tanks

Hit Point Name
hithull Hull
hitengine Engine
hitfuel Fuel Tank
hitltrack Left track
hitrtrack Right track
hitslat_left_1 Slat Armour (Left, 1)
hitslat_left_2 Slat Armour (Left, 2)
hitslat_left_3 Slat Armour (Left, 3)
hitslat_right_1 Slat Armour (Right, 1)
hitslat_right_2 Slat Armour (Right, 2)
hitslat_right_3 Slat Armour (Right, 3)
hitslat_top_back
hitslat_top_left Slat Armour (Top left)
hitslat_top_right Slat Armour (Top right)
hitslat_back Slat Armour (Front)
hitslat_front Slat Armour (Front)
hitturret Turret
hitgun Gun
hitcomturret Commander Turret
hitcomgun Commander Gun
#light_l
#light_l_flare
#light_r
#light_r_flare

Planes

Hit Point Name
hithull Hull
hitengine Engine
hitengine2 Engine #2
hitfuel2 Fuel Tank #2
hitfuell Fuel Tank (Left)
hitfuelr Fuel Tank (Right)
hitfuel Fuel Tank
hitlaileron Left Aileron
hitraileron Right Aileron
hitlcrudder Left Rudder
hitrrudder Right Rudder
hitlcelevator Left Elevator
hitrelevator Right Elevator
hitavionics Avionics
hitglass1 Window #1
hitglass2 Window #2
hitglass3 Window #3
#gear_1_light_1_hit
#gear_1_light_2_hit

Sixwheeler

Hit Point Name
hitfuel Fuel Tank
hitengine Engine
hitbody Body
hitlfwheel 1st axle left wheel
hitlf2wheel 2nd axle left wheel
hitlmwheel 3rd axle left wheel
hitlbwheel 4th axle left wheel
hitrfwheel 1st axle right wheel
hitrf2wheel 2nd axle right wheel
hitrmwheel 3rd axle right wheel
hitrbwheel 4th axle right wheel
hitglass1 Window #1
hitglass2 Window #2
hitglass3 Window #3
hitglass4 Window #4
hitrglass
hitlglass
hitglass5 Window #5
hitglass6 Window #6
hithull Hull
#light_l
#light_r
#light_l
#light_r

Cars

Hit Point Name
hitlfwheel 1st axle left wheel
hitlf2wheel 2nd axle left wheel
hitrfwheel 1st axle right wheel
hitrf2wheel 2nd axle right wheel
hitbody Body
hithull Hull
hitengine Engine
hitfuel Fuel Tank
hitglass1 Window #1
hitglass2 Window #2
hitglass3 Window #3
hitglass4 Window #4
hitglass5 Window #5
hitglass6 Window #6
hitrglass
hitlglass
hitlbwheel 4th axle left wheel
hitlmwheel 3rd axle left wheel
hitrbwheel 4th axle right wheel
hitrmwheel 3rd axle right wheel
#light_l
#light_r
#light_l
#light_r
#light_l2
#light_r2

Drone

Hit Point Name
hithull Hull
hitengine Engine
hitengine2 Engine #2
hitavionics Avionics
hitammo
hitfuel Fuel Tank
hitfuel2 Fuel Tank #2
hitlaileron Left Aileron
hitraileron Right Aileron
hitlcelevator Left Elevator
hitrelevator Right Elevator
hitturret Turret
hitgun Gun
#pos_gear_front_light

Unit

Hit Point Name
hitface Face
hitneck Neck
hithead Head
hitpelvis Pelvis
hitabdomen Abdomen
hitdiaphragm Diaphragm
hitchest Chest
hitbody Body
hitarms Arms
hithands Hands
hitlegs Legs
incapacitated

All Hit Points

Hit Point Name
hithull Hull
hitengine Engine
hitfuel Fuel Tank
hitltrack Left track
hitrtrack Right track
hitslat_left_1 Slat Armour (Left, 1)
hitslat_left_2 Slat Armour (Left, 2)
hitslat_left_3 Slat Armour (Left, 3)
hitslat_right_1 Slat Armour (Right, 1)
hitslat_right_2 Slat Armour (Right, 2)
hitslat_right_3 Slat Armour (Right, 3)
hitslat_top_back
hitslat_top_left Slat Armour (Top left)
hitslat_top_right Slat Armour (Top right)
hitslat_back Slat Armour (Front)
hitslat_front Slat Armour (Front)
hitturret Turret
hitgun Gun
hitcomturret Commander Turret
hitcomgun Commander Gun
#light_l
#light_l_flare
#light_r
#light_r_flare
hitengine2 Engine #2
hitfuel2 Fuel Tank #2
hitfuell Fuel Tank (Left)
hitfuelr Fuel Tank (Right)
hitlaileron Left Aileron
hitraileron Right Aileron
hitlcrudder Left Rudder
hitrrudder Right Rudder
hitlcelevator Left Elevator
hitrelevator Right Elevator
hitavionics Avionics
hitglass1 Window #1
hitglass2 Window #2
hitglass3 Window #3
#gear_1_light_1_hit
#gear_1_light_2_hit
hitmissiles Missiles
hitengine1 Engine #1
hithrotor Main rotor
hitvrotor
hitglass4 Window #4
hitglass5 Window #5
hitglass6 Window #6
hitglass7 Window #7
hitglass8 Window #8
hitwinch Winch
hitrglass
hitlglass
hitengine3 Engine #3
hittransmission
hitlight
hithydraulics Hydraulics
hitgear Gear
hithstabilizerl1
hithstabilizerr1
hitvstabilizer1
hittail Tail Rotor
hitpitottube
hitstaticport
hitstarter1
hitstarter2
hitstarter3
hitbody Body
hitlfwheel 1st axle left wheel
hitlf2wheel 2nd axle left wheel
hitlmwheel 3rd axle left wheel
hitlbwheel 4th axle left wheel
hitrfwheel 1st axle right wheel
hitrf2wheel 2nd axle right wheel
hitrmwheel 3rd axle right wheel
hitrbwheel 4th axle right wheel
#light_1_hitpoint
#light_2_hitpoint
hitlightfront
hitlightback
hitbattery_l
hitbattery_r
#cam_gunner
hitengine4
hitrotorvirtual
hitglass9
hitglass10
hitglass11
hitglass12
hitglass13
hitglass14
hitglass15
#gear_f_lights
#light_l2
#light_r2
hitammo
#pos_gear_front_light
#light_hitpoint
#p svetlo
#light_l2_flare
#light_r2_flare
hitera_front
hitera_left
hitera_right
hitera_top
hitera_back

Export Script

private _hitPoints = []; private _text = "{| class=""wikitable sortable"" width=""30%""" + endl +"|-" + endl + "! Hit Point !! Name"; { { _hitpoints pushBackUnique _x; } forEach (getAllHitPointsDamage _x # 0); } forEach vehicles; { _text = _text + endl + "|-" + endl + "| " + _x + " || " + localize ("STR_ENH_DAMAGE_" + _x); } forEach _hitpoints; copyToClipboard (_text + endl + "|}"); systemChat "Data copied!";