Bug List – ArmA: Armed Assault

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(→‎Visual Issues: Added Priority)
(→‎Weapons: Added Priority - Buglist fully "prioritised" :))
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==Weapons==
==Weapons==


* Model for laser designator is still missing. ''[1.02]'' ++[[User:Str|Str]]
{{Bug priority|3|
 
No recoil on MP5. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]]
* No recoil on MP5. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]]
}}
 
{{Bug priority|4|
* Model / Placement for "Javelin Antitank" totaly messed! ''[1.02]'' --[[User:TheVoodoo|TheVoodoo]]
MP5 and MP5SD magazines do not have "names". Screenshot soon. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]]
 
}}
* Still no M203 iron sight although the engine would be perect to simulate rl sight behaviour ''[1.02]'' [[User:Burns|burns]] 01:27, 16 December 2006 (CET)
{{Bug priority|5|
 
Model for laser designator is still missing. ''[1.02]'' ++[[User:Str|Str]]
* M203 grenades still explode if impact is closer than 30m. They should get live after about 30m flight path only ''[1.02]'' [[User:Burns|burns]] 01:27, 16 December 2006 (CET)
}}
 
{{Bug priority|5|
* MG´s reload to fast ''[1.02]'' [[User:Burns|burns]] 02:00, 16 December 2006 (CET)
Model / Placement for "Javelin Antitank" totaly messed! ''[1.02]'' --[[User:TheVoodoo|TheVoodoo]]
 
}}
* In MP, if you fire once one of the M134 fixed on the blackhawk or the gun from the cobra it will be emptied without causing any damage (except if you press the left mouse button). This bug was already present in the versions before. ''[1.02]'' --[[User:Serclaes|Serclaes]] 10:48, 16 December 2006 (CET)
 
* MP5 and MP5SD magazines do not have "names". Screenshot soon. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]]

Revision as of 18:32, 18 December 2006

Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping BI fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.


Introduction

Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.

If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.

There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions

You should only post bugs about the current version

Current ArmA version is: [1.02]

Current Dedicated server version is: [1.02]

You can find information about the 1.02 patch here

The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.

How to Report

Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.

1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.

Here are a couple of decent examples of usable information.

  • Grass clumps floating in midair @ GI56, noticeable when going prone only [1.01.5094] - ~~~
  • 90% of the time when getting out of a boat the player is placed under the ground. [1.01.5094].check image - ~~~

Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.

Bug priorities To make it easier for BI people to see important bugs, we introduced bug priority templates. Don't use them, only BigDawgKS, Sniperwolf572, the BI staff and the wiki sysops are allowed to add priorites.


General Issues

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AI Issues

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Audio Issues

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Collision Issues

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Control Issues

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Editing & Scripting

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Island Issues

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Mission Issues

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Multi Player Issues

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Dedicated Server Issues

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Performance Issues

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Physics Issues

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Realism Issues

Units/Vehicles

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Visual Issues

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Weapons

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