engineOn: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
||
Line 49: | Line 49: | ||
[[Category:Scripting Commands OFP 1.96|ENGINEON]] | [[Category:Scripting Commands OFP 1.96|ENGINEON]] | ||
[[Category:Scripting Commands OFP 1.46|ENGINEON]] | [[Category:Scripting Commands OFP 1.46|ENGINEON]] |
Revision as of 23:21, 24 March 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- state: Boolean - true to turn the engine on, false to turn it off
- Return Value:
- Return value needed
Examples
- Example 1:
if (!isEngineOn _jeep) then { _jeep engineOn true; };
- Example 2:
waitUntil { player == driver _jeep; }; vehicle player engineOn true;
Additional Information
- See also:
- isEngineOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note