setFaceAnimation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1.00 | |version1= 1.00 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Animations | |gr1= Animations | ||
|gr2= Broken Commands | |gr2= Broken Commands | ||
| Sets facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>. | |descr= Sets facial animation phase (eye blinking), blink is in the range from <tt>0</tt> to <tt>1</tt>. | ||
{{Feature|arma3 | This command is not functional in Arma 3}} | {{Feature|arma3 | This command is not functional in Arma 3}} | ||
| | |s1= unit '''setFaceAnimation''' blink | ||
|p1= unit: [[Object]] | |||
|p2= blink: [[Number]] | |p2= blink: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_soldier1 [[setFaceAnimation]] 0.5;</code> | |x1= <code>_soldier1 [[setFaceAnimation]] 0.5;</code> | ||
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<dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd> | <dd class="notedate">Posted on 09:01, 23 December 2008 (CET)</dd> | ||
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | <dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | ||
<dd class="note">Setting face animation to 4 will give "devilish" features ( | <dd class="note">Setting face animation to 4 will give "devilish" features ({{arma1}})</dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> | ||
Revision as of 13:30, 26 March 2021
Description
- Description:
- Sets facial animation phase (eye blinking), blink is in the range from 0 to 1.
- Groups:
- AnimationsBroken Commands
Syntax
Examples
- Example 1:
_soldier1 setFaceAnimation 0.5;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 09:01, 23 December 2008 (CET)
- Lou Montana
- Setting face animation to 4 will give "devilish" features (Armed Assault)
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Animations
- Command Group: Broken Commands